![]() Each supply drop captured allows players to earn Victory Points.įor my money, Drop Zone is the best way to experience Iron Harvest (outside of the campaign, anyway). But whereas Domination is about controlling static control points, Drop Zone features “supply drops” that appear at random locations across the map throughout the match. Rusviet Revolution had co-op support at launch, so we can probably assume that will be the case for any new story going forward.Īlso on the subject of new ways to experience the game, a few months back a new mode was added for competitive play and skirmishes versus AI: Drop Zone. Drop Zone is similar to the Domination mode in that players must compete to earn Victory Points, with the first player/team to exceed a certain threshold achieving victory. One wonders why the team didn’t just delay the launch a few weeks to avoid the controversy, but at least all is well on the co-op front now. When Iron Harvest launched, it took some justified heat for not having co-op support for its campaign, which had been a selling feature of the game (even listed on its Steam page). However, the good news is it took very little time to clear that up, as co-op was added only a few short weeks after launch. She felt rather neglected in the main campaign, which is a bit strange when you consider she’s generally the face of the Rusviet faction in marketing materials, the same way Anna and Gunter are for Polania and Saxony respectively. I will give Rusviet Revolution some praise for giving a lot more attention to the character of Olga Morozova. Rusviet Revolution continued to offer strong and morally complex story-telling, and I’d definitely recommend it to any fan of the game. That being said, if it disappoints, that’s mostly because the base game’s campaign set such a very high standard. For instance, there’s no pre-rendered cinematics, only in-game cutscenes. I will be honest and say I didn’t find the DLC to have quite the same level of quality as the main campaign. It picked up immediately after the end of the main campaign, and as the name would imply, it put the spotlight on the Rusviet faction. Last December saw the release of the game’s first story DLC, Rusviet Revolution. ![]() Every aspect of the game and every playstyle has received at least some love in that time. The game has been patched pretty aggressively since its release, following an initial schedule of weekly updates that eventually wound down to biweekly updates, and now more infrequent patches. I thought now might be a good time to take stock of how Iron Harvest has evolved since launch. Once I got into the full game, it only continued to impress, and I’ve been following it since. ![]() Last fall, this column covered Iron Harvest 1920, an alternate history RTS with a strong multiplayer emphasis and surprisingly poignant story-telling. ![]()
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